8 Percent IO2 - Learner manual_EN

7 3. Intellectual outputs 3.1. IO1: Compendium of Interactive Infographics The objective of the 8 PER CENT project is to to address the 10 competences identified as being of particular importance to innovative entrepreneurs. This output compromises a toolkit of 40 interactive infographics addressing these competences. 40 interactive infographics addressing following competences: Creative thinking Problem solving Leadership and management Innovative management Agile management Strategic management Risk management Business development model Raising venture capital Rapid experimentation Each individual interactive infographic resource comprises a series of 4 different learning elements that get incrementally more difficult to build different elements of the key transversal skill in question. These elements are presented using some combination of the following learning resource types: PowToon Video; VideoScribe Video; Magazine type article; Quiz or puzzle; Digital Breakout; Online Educational Escape Room; WebQuest. A typical Interactive Infographic includes: 1. Explainer video or a magazine article that is specifically developed for the purpose at hand - this will present the key transversal skill being addressed and include a call to action to stimulate learner interest - it is created using StoryBoardThat, Powtoon or VideoScribe; 2. Quiz or puzzle - this will set an initial problem to be solved to further engage and encourage the learner - it will be built using KAHOOT or LearningApps; 3. Digital breakout or online educational escape room challenge - this is a time-limited exercise where learners are required to address or solve a more difficult problem based on prior knowledge - it will be built using Google Forms or Google Sites

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