quiz consists of 10 questions, which can be used to assess the knowledge of learners on different areas related to the key competencies targeted in the project: Creative thinking, Problem-solving, Leadership and management, Innovation management, Agile management, Strategic management, Risk management, Business development model, Raising venture capital and Rapid experimentation. The Digital Breakout or an Online Educational Escape Room are similar types of resources. They are both challenge-based learning resources in that they pose learners with a set of challenges that they need to solve, using their critical thinking skills, to be able to progress to the next level and to ultimately solve the overall challenge being posed to them. These are unique resources that force learners to reflect on their prior knowledge and experience, critically evaluate challenges that are presented to them, solve clues and puzzles, and ultimately overcome a series of mini challenges, in order to progress. These digital resources are learner-centred and engaging for learners of all ages and abilities. Digital Breakouts can work both as an individual or group activity. The WebQuest is an inquiry-oriented activity in which most or all of the information used by learners is drawn from the internet. WebQuests are designed to utilise learners' time well, to focus on using information rather than on looking for it, and to support learners' critical thinking at the levels of analysis, synthesis, and evaluation. Every WebQuest has five parts that are considered vital. These include the introduction, the task, the process, the evaluation, and the conclusion. To support learners in accessing the information in a coherent manner, the Process step contains a range of useful links (Resources). To complete the challenge, learners will need access to the internet, access to a laptop, PC or smart device, so that they can work through the challenges and the steps in the process on their own. Each training resource includes a list of the targeted knowledge, general information on how to use the Interactive Infographic and the link to the related infographic (or photo of the infographic poster) as Sources & references. Training resources Training resource title The development of Creative thinkingcompetence CT-II-01 Duration (min) 120 min Training resource type Interactive infographic Knowledge to be gained o Basic knowledge of what Creative Thinking is o Basic knowledge of Lateral Thinking o Basic knowledge of the role of communication in the Creative Thinking process. How to use this training resource The Interactive Infographic consist of learning materials aimed to support potential entrepreneurs, innovative entrepreneurs, and employees who are trying to build their key competences in relation to Creative thinking, to “interact” with relevant information and sources. The Interactive Infographic related to this competence includes educational videos, quizzes, digital breakouts and 27
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